Repairing Items

Repairing Items

Repairing Items on Brunos Realm requires an item of a certain material and experience points and the use of an anvil. Below is a list of these values.


version: 4.0.0-A

messages:

  • cannot-use: ‘You cannot repair that item!
  • do-not-have: ‘You do not have enough materials to repair that item!
  • success: ‘You successfully repaired your item!
  • instructions: ‘Smack this item on an anvil again to repair it!

repair-costs:

wood-axe:

  • material-name: WOOD_AXE
  • costs:
    • default:
      • material-name: WOOD
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 1.0

wood-hoe:

  • material-name: WOOD_HOE
  • costs:
    • default:
      • material-name: WOOD
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 1.0

wood-pickaxe:

  • material-name: WOOD_PICKAXE
  • costs:
    • default:
      • material-name: WOOD
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 1.0

wood-spade:

  • material-name: WOOD_SPADE
  • costs:
    • default:
      • material-name: WOOD
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 1.0

wood-sword:

  • material-name: WOOD_SWORD
    • costs:
      • default:
        • material-name: WOOD
        • priority: 0
        • amount: 1
        • experience-cost: 0
        • repair-per-cost: 1.0

bow:

  • material-name: BOW
  • costs:
    • default:
      • material-name: STRING
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.2

fishing-rod:

  • material-name: FISHING_ROD
  • costs:
    • default:
      • material-name: STRING
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.1

stone-axe:

  • material-name: STONE_AXE
  • costs:
    • default:
      • material-name: COBBLESTONE
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.25

stone-pickaxe:

  • material-name: STONE_PICKAXE
  • costs:
    • default:
      • material-name: COBBLESTONE
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.25

stone-hoe:

  • material-name: STONE_HOE
  • costs:
    • default:
      • material-name: COBBLESTONE
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.4

stone-sword:

  • material-name: STONE_SWORD
  • costs:
    • default:
      • material-name: COBBLESTONE
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.4

stone-spade:

  • material-name: STONE_SPADE
  • costs:
    • default:
      • material-name: COBBLESTONE
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.6

gold-axe:

  • material-name: GOLD_AXE
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.25

gold-boots:

  • material-name: GOLD_BOOTS
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.2

gold-chestplate:

  • material-name: GOLD_CHESTPLATE
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.12

gold-helmet:

  • material-name: GOLD_HELMET
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.18

gold-leggings:

  • material-name: GOLD_LEGGINGS
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.14

gold-pickaxe:

  • material-name: GOLD_PICKAXE
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.25

gold-hoe:

  • material-name: GOLD_HOE
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.4

gold-spade:

  • material-name: GOLD_SPADE
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.6

gold-sword:

  • material-name: GOLD_SWORD
  • costs:
    • default:
      • material-name: GOLD_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.4

iron-axe:

  • material-name: IRON_AXE
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.25

iron-boots:

  • material-name: IRON_BOOTS
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.2

iron-chestplate:

  • material-name: IRON_CHESTPLATE
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.12

iron-helmet:

  • material-name: IRON_HELMET
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.18

iron-leggings:

  • material-name: IRON_LEGGINGS
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.14

iron-pickaxe:

  • material-name: IRON_PICKAXE
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.25

iron-hoe:

  • material-name: IRON_HOE
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.4

iron-spade:

  • material-name: IRON_SPADE
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.6

iron-sword:

  • material-name: IRON_SWORD
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.4

diamond-axe:

  • material-name: DIAMOND_AXE
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.13

diamond-boots:

  • material-name: DIAMOND_BOOTS
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.13

diamond-chestplate:

  • material-name: DIAMOND_CHESTPLATE
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.09

diamond-helmet:

  • material-name: DIAMOND_HELMET
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.12

diamond-hoe:

  • material-name: DIAMOND_HOE
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.14

diamond-leggings:

  • material-name: DIAMOND_LEGGINGS
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.1

diamond-pickaxe:

  • material-name: DIAMOND_PICKAXE
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.13

diamond-spade:

  • material-name: DIAMOND_SPADE
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.15

diamond-sword:

  • material-name: DIAMOND_SWORD
  • costs:
    • default:
      • material-name: DIAMOND
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.14

leather-boots:

  • material-name: LEATHER_BOOTS
  • costs:
    • default:
      • material-name: LEATHER
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.5

leather-chestplate:

  • material-name: LEATHER_CHESTPLATE
  • costs:
    • default:
      • material-name: LEATHER
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.5

leather-helmet:

  • material-name: LEATHER_HELMET
  • costs:
    • default:
      • material-name: LEATHER
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.5

leather-leggings:

  • material-name: LEATHER_LEGGINGS
  • costs:
    • default:
      • material-name: LEATHER
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.5

chainmail-boots:

  • material-name: CHAINMAIL_BOOTS
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.25

chainmail-chestplate:

  • material-name: CHAINMAIL_CHESTPLATE
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.13

chainmail-helmet:

  • material-name: CHAINMAIL_HELMET
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.2

chainmail-leggings:

  • material-name: CHAINMAIL_LEGGINGS
  • costs:
    • default:
      • material-name: IRON_INGOT
      • priority: 0
      • amount: 1
      • experience-cost: 0
      • repair-per-cost: 0.18
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