Category: News

Call of Duty Modern Warfare Season 1 Battle Pass

Call of Duty Modern Warfare Season 1 Battle Pass

 

On December 3rd, 2019, Infinity Ward and Activision will release Season 1 of Call of Duty: Modern Warfare’s battle pass system. Today, on November 26th, 2019, they released the official intel on Snapchat via the special metal cards they sent out to some creators earlier this year.

RANKS

If you are over rank 55, your rank will be reset to 55 and you will be able to grind 100 levels capping at level 155. You will earn new rewards for your efforts. There will be a premium pass available for purchase in addition to the free battle pass that everyone will have access to. The premium tiers will have additional content that unlocks as you level up along side the free tiers.

How The Rank Reset Works

Activision published an article on their official website on November 27th, 2019 that listed information about how the rank reset will go down. One section stood out as important to communicate to everyone:

On December 3, your Officer Rank achieved up until the start of Season 1 will be locked and memorialized with all the ribbons and final Officer Rank you have earned.

https://blog.activision.com/call-of-duty/2019-11/Officer-Rank-Refresh

That, as well as the two weapon blueprints you may have unlocked for ranking up prior to Season 1 (the Hush at Rank 56, and O.G. at Rank 155 that D-Day is carrying in the previous image), should act as impressive bragging rights to your friends and the greater Call of Duty community!

https://blog.activision.com/call-of-duty/2019-11/Officer-Rank-Refresh

Players will be able to earn 100 new different ribbons through new challenges, as well as a new and animated emblem.

All the things you’ve earned in the ranks 1-55, as well as your mission progress, blueprint weapons, and combat record stats, will be carried over.

If you haven’t reached rank 55 by December 3rd, 2019, you’ll have to reach 55 before entering the Battle Pass’ Season 1 officer ranks (56-155).

MORE FREE MODERN WARFARE CONTENT FOR EVERYONE!

Listed in the battle pass are a bunch of maps, game modes, special ops missions and a couple of new weapons! There has been controversy since the release of Modern Warfare in the community over many of the gameplay decisions the Activision/Infinity Ward team have made. Alternatively, the community is rejoicing and applauding the team for quickly releasing tons of free additional downloadable content.

Here is a list of all the goodies coming starting on December 3rd:

New Modern Warfare Maps!

Call of Duty Modern Warfare Season 1 Battle Pass Maps
Call of Duty Modern Warfare Season 1 Battle Pass Maps

New Multiplayer Maps:

Crash, Vacant, and Shipment will all join the 6v6 rotations during the 1st season of the Call of Duty: Modern Warfare battle pass.

New Ground War Map:

Port will join the Ground War map rotations during the first season of the battle pass.

New 2v2 Gunfight Maps:

Cargo, Atrium, and more — we’ve seen reports that shipment will also be a 2v2 Gunfight map.

New Modes, Special Ops, and Weapons!

During the first season of the Call of Duty: Modern Warfare battle pass we will see new game modes, new special ops experiences, and new weapons!

Call of Duty Modern Warfare Season 1 Battle Pass Modes Guns
Call of Duty Modern Warfare Season 1 Battle Pass Modes Guns

New Multiplayer Modes:

Reinforce, Gunfight OSP, Infected are 3 of the new multiplayer game modes coming to Call of Duty Modern Warfare during for the Season 1 Battle Pass.

New Special Ops Experiences:

Bomb Squad, Grounded, Pitch Black, Just Reward, and more will be released for the Special Ops mode of Call of Duty: Modern Warfare!

New Call of Duty: Modern Warfare Weapons!

On December 3rd, 2019, all players across all platforms will be able to earn access to the two new weapons, the RAM-7 and HOLGER-26, at no additional cost to them. We assume they will be unlocked in the free tier section of the battle pass.

Both of these weapons seem to be reboots of previous Call of Duty: Modern Warfare guns.

RAM-7

The RAM-7 is an assault rifle and looks a lot like the TAR-21 from Call of Duty: Modern Warfare 2.

TAR-21 Modern Warfare 2

HOLGER-26

The HOLGER-26 is a light machine gun and seems to be the reboot of the MG-36 from Call of Duty: Modern Warfare 3.

MG-36 Modern Warfare 3

Call of Duty Modern Warfare 1.09 Patch Notes

 

Today, November 22nd, 2019, Activision and Infinity Ward published a Title Update & Playlist Update for Call of Duty: Modern Warfare. This is the Call of Duty Modern Warfare 1.09 Patch Notes.

If you are look for last week’s patch notes check here.

Edit: Option to always sprint will be available in our next update.

WHAT’S NEW

  • Special Operations: “Harbinger” and “Brimstone”
  • Classic Special Operations: “Door Kick”, 3 Star Rating System and Rewards
    • 3-star rating system (based on time completed)
    • XP & MP unlocks based on your star rating after finishing a game.
  • Multiplayer:
    • Realism Moshpit (Domination, Hardpoint, Headquarters, Kill Confirmed)
    • Gun Game
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  • Fix for a bug where a player could spawn without a character model when spawning in on a friendly vehicle
  • Fixes for various exploits across all maps and modes
  • Fix for an issue where copying an opposing players loadout was also copying their killstreaks
  • Fix for the After-Action report not displaying newly acquired awards
  • Fix for player rank icons not appearing on the scoreboard
  • Shortened the amount of time an execution animation plays
  • Players are now able to back out of the Gesture and Spray Wheel by clicking anywhere
  • Added an option to hide Friend requests and Party Invitations
  • Added support for additional keyboard layouts on PS4
  • Footsteps: Adjusted volume and sound type played for crouch walk and walking while Aiming Down Sights
  • Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled
  • Fix for nameplates being visible in a certain location on Piccadilly
  • Updates to the obituary (killfeed); removed “Avenged” and “Save Player”, play of the game owner, and player rank increases
  • Fix for players being able to join a match even though they’ve been blocked

Private Match:

  • Added the option to disable the spawn camera
  • Fix for a bug where the ‘Starting Flags Captured’ private match option was not functioning as intended
  • Fix for the bomb screen appearing blank when defusing or planting the bomb in Search and Destroy with Realism enabled. Added bomb carrier indicator.

Killstreaks:

  • Fixed an issue where selected killstreaks would revert to the previous selection mid-match
  • Fix where players using the Shield Turret killstreak could see through smoke at certain angles with the side panels of the turret
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  • Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled
  • Thermal scopes are now able to see through smoke grenades
  • Added the option to disable the spawn camera
  • Fixed an issue where the mount interaction prompt was disappearing when planting or diffusing the bomb in Search and Destroy

1 Life Mode Fixes:

  • Fix for camera getting stuck on the death location when transitioning to spectate
  • Fix for the weapon not animating when sprinting at the beginning of the round

Infantry Assault Vehicle:

  • Reduced damage radius and lethality of the turret

Progression/Challenges/Missions Fixes:

  • Cleaned up and updated descriptions for various challenges
  • Officer Challenge: “Heads Up”
  • “Destroy Vehicles with Launchers”
  • “Doing Work”
  • “Aggression”
  • “Expert Gunsmith”
  • “One Trick Pony”

Lethals/Tacticals:

  • Fix for Decoy Grenade showing a red blinking light for both allies and enemies
  • Slightly brightened the player outline when using the Snapshot Grenade

Single Player:

  • Fix for a bug that could cause an error when selecting a mission

Perks:

  • Spotter: perk was not marking equipment, Field Upgrades, or Killstreaks through walls in FFA. Fix for Spotter perk not marking UAVs and slightly brightened outlines
  • E.O.D: Fix for players losing HUD elements after hacking an enemy claymore in certain scenarios
  • Fix for the “Quick Fix” perk not giving faster regeneration when earning kills with the throwing knife.
  • Fix for the “Amped” perk not stowing the Riot Shield as quickly as it should
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  • Fix for rocket launcher camos not unlocking or tracking properly
  • Fix for the Model 860 camos not unlocking or tracking properly
  • FN SCAR 17: slight increase in ADS time, reduction to barrel and bipod grip penalties
  • Fix for a white placeholder box appearing when leveling up a weapon and unlocking new attachments
  • Added descriptions to all optics that have scope glint
  • Fixed an issue where the P90 + FFS Ring Sight would create a scope glint
  • Thermal scopes are now able to see through smoke grenades
  • Fix for charms not appearing where they should on various weapons

Leaderboards/Combat Records:

  • Fixed a bug where selecting “All” would sometimes kick the player back to the main menu
  • Added CTF and Hardpoint into Combat Records

Audio: Voice chat options:

  • No Effect – default voice chat. No additional effects or EQ adjustments
  • Stealth Comms – Bring the immersion of the Campaign into Multiplayer with added SAS radio effects to voice chat
  • Classic Chatter – Feeling nostalgic? Coordinate with your team using classic Modern Warfare radio effects

Special Operations:

  • Added munitions drops! After various objectives, a care package will drop to provide you with much needed munitions!
  • Various exploit fixes
  • Fix for an issue where players could lose functionality after using the EMP Drone in Operation Crosswind
  • Fix for crashes that occur when viewing the scoreboard from the match summary

Survival:

  • Fix for enemies spawning out of bounds on Piccadilly
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Stability:

  • Several fixes to prevent crashes and improve stability

General Fixes:

  • Fixed an issue where the boot up sequence volume would be too loud
  • Various keybinding adjustments
  • More fixes to prevent hitching/stuttering during cutscenes
  • Fixed an issue where the Main Menu music would not play when users activated the Skip Introduction Movie option
  • Fix for an error that could occur when attempting to manage a party
  • Multiple fixes for different Aspect Ratios on various menus/screens in the game
  • Fix for a bug where the XP Token shortcut key would also open Nvidia Highlights feature simultaneously (Now on “F” key)
  • Fix for a bug where some achievements would appear as completed even though they were not

Click this link to view the Call of Duty Modern Warfare 1.09 Patch Notes at Reddit.

M4A1 Guide

 

M4A1 stats and best class setups

This is a guide to the M4A1 in Call of Duty Modern Warfare. The M4A1 is a cornerstone to the Assault Rifle class.

Xclusive Ace produces a series on Call of Duty weapons for YouTube. This gun guide for the M4A1 is the first in his series for Call of Duty Modern Warfare.

Welcome to Modern Warfare Gun Guides! In this series I break down and share all of the important stats as well as best attachments and class setups for every gun in Modern Warfare. In today’s first episode we’re going to be covering the M4A1 Assault Rifle! What do you think of this gun?

Xclusive Ace, 11/10/2019
M4A1 stats and best class setups

Don’t forget to subscribe to Xclusive Ace for further high quality gun guides.

FragOute Talks With Silly

 

SILLY JOINS THE MINNESOTA ROKKR

SILLY JOINS THE MINNESOTA ROKKR FOR THE 2020 CALL OF DUTY LEAGUE SEASON

FragOute talks with his featured guest, SiLLy, also known as Justin Fargo-Palmer, from the Minnesota Rokkr.

They talk about SiLLy’s past teams, the 2018 Call of Duty Championships, Call of Duty: Modern Warfare, and the new Activision city franchise tournament named the Call of Duty League.

Don’t forget to subscribe to FragOute for more interviews and podcasts.

Fed Up With Tanks? Try This!

 

Destroying Tanks in Modern Warfare

If you are playing the Ground War mode on Call of Duty: Modern Warfare you know how annoying those tanks can be. If you are struggling to take out the tanks, trust JGOD on his guide to anti tank warfare.

Don’t forget to subscribe to JGOD for more analytical FPS content.

FED UP WITH TANKS? TRY THIS! DESTROYING TANKS IN MODERN WARFARE by JGOD

Thought I should let you know about the fasted method to destroy Tanks in Call of Duty Modern Warfare. After doing some testing I found that there were not a lot of good options. I explain the methods I tested to destroy a tank and how I came across the fastest method on Reddit. I found it a lot of fun, Hope this helps. – JGOD

The Method

Thermite grenades do an incredible amount of damage over a short period of time. Throwing and sticking two Thermite greandes to an armored vehicle will do the trick. Finish it off with some small arms fire or if its a tank launch a rocket and be done. This is a 3 second mission if executed properly.

Call of Duty Modern Warfare 1.07 Patch Notes

 

Today, November 8th, 2019, Activision and Infinity Ward published a Title Update & Playlist Update for Call of Duty: Modern Warfare. This is the Call of Duty Modern Warfare 1.07 Patch Notes.

If you are look for last week’s patch notes check here.

Playlist update!

  • Quick Play Filter updates
  • Shoot House 24/7
  • Krovnik Farmland added to Groud War
  • Hardpoint

WHAT’S NEW

NEW FREE MAPS!

  • We’ve added Krovnik Farmland to Ground War and Shoot House to Multiplayer!

NEW PLAYLISTS AND A NEW MODE!

Going live on Friday…

  • Hardpoint is now in rotation!
  • Shoot House 24/7! This includes a mixture of Team Deathmatch, Domination, Kill Confirmed, and Headquarters

And yes, all of this new content is available for everyone, for free, across all platforms! We’re so excited to share this new content with all of you and this is just the beginning. Thank you all for playing and keep the feedback coming!

Check below for the full list of patch notes.

Post image
  • Backend fixes to prevent crashes and improve stability across all platforms, include dev errors, and various performance fixes.
  • Fix for a few bugs where some streaks and Field Upgrades were able to be flown out of bounds without penalty. General out of bound fixes were also added.
  • Fix for a bug where a player being killed by an enemy with a Variable Zoom Scope would not see the zoom function in the killcam
  • Fix for the Semtex warning audio being heard at the same volume whether in a building or outside
  • In Headquarters, players were able to place a Tac Insert and respawn when their team owned the point. This has been fixed.
  • Fix for various collision issues across maps
  • Added UI that shows when XP events are active in playlists menus
  • Sprint and Tactical Sprint speeds are now back to speeds in Beta
  • Fix for a bug where the progress of the bomb defusal can be seen by the team that planted the bomb
  • Fix for a bug that revealed players to UAVs when they fired their weapons, even if they had Ghost and a silencer equipped
  • Fixed an issue where if multiple Personal Radars were active on a team, and are both marking the same enemy, only one player would see the enemy on their minimap.

RIOT SHIELD:

Fixed an issue where the throwing knife and Thermite weren’t causing the shield to go on the player’s back when thrown. We’ve also fixed the issue where explosive splash damage wasn’t working consistently. We’ll continue to tune the Riot Shield in future updates.

CLAYMORES:

Detonating an enemy claymore with bullets is now non-lethal when at full health. We’ve also reduced the trigger and damage radius and also reduced the damage width to better match the trigger width.

BATTLE CHATTER:

Removed the ability for enemies to hear when they’ve been called out by the opposing team. We also adjusted the enemy callouts so they are never from your Operator. Enemy callouts now use a more restricted cone at the hip and even more restricted in ADS when calculating whether or not to trigger. We’ll continue to monitor this and make additional tweaks to Battle Chatter in future updates.

MOUNTING:

Slight increase to recoil while mounting.

PERKS:

E.O.D. now clamps damage to a non-lethal amount, assuming the player is at full health

LIGHTING:

Continued updates to player visibility in dark windows and dark areas.

FOOTSTEPS:

We’ve increased the occlusion percentage to filter footstep sounds behind geometry and adjusted the footstep volume at a distance. We have another large footstep change coming in the next update which will make crouch and ADS movement significantly quieter. Stay tuned!

CHALLENGES/PROGRESSION/RANK

Daily Challenges and Active Missions are getting a full sweep of testing and fixes. We’ll have more updates to these systems in future updates.

  • Fix for a bug where the Infiltrator challenge was not tracking properly
  • Fix for launchers not giving XP when shooting down killstreaks
  • Fix for a bug where planting or defusing 5 bombs in Cyber Attack or SnD was not tracking properly
  • Camo challenge for “Kills After a Reload” didn’t give the player enough time to acquire a kill, so time has been increased
  • Fix for a bug where your XP require to reach the next rank was higher than the value needed
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  • 725 Shotgun: Increase to ADS and Hip Spread, reduced damage range
  • M4A1 Assault Rifle: Reduced damage range, small recoil increase
  • Assault Rifles: Increased hip spread to reduce effectiveness up close, less damage at long range for full auto 5.56 rifles
  • SMGs: Increased move speed, increased ADS move speed, small reduction in sprint out time
  • UZI SMG: Increased damage range
  • MG34 LMG: Increased hip spread, damage range reduction, small ADS slow down
  • M91 LMG: Increased hip spread, small damage range reduction
  • PKM: Increased hip spread, medium damage range reduction
  • Pistols: Increased move speed, reduced sprint out time, increased damage range
  • Crouch and Prone no longer adjust recoil

CALL OF DUTY LEAGUE

Updated rulesets for CDL competitive modes in private match

CYBER ATTACK

Fix for a bug where a player could use lose their primary weapon and would be unable to see their viewmodel after being revived by a teammate

GROUND WAR

  • Fix for a bug where players would sometimes be unable to pick a spawn location
  • Fix for a bug where a Tac Insert could cause players to spawn on the enemy home base
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  • Pick up Intel! – In the Operations, explore Verdansk to find additional backstory information of Verdansk and the Operators.
  • Fix for scoreboards displaying incorrect data
  • XP adjustments and general backend fixes
  • Various fixes for out of bounds and parachute exploits
  • Respawn timer no longer stays on screen after teammates are revived from bleedout
  • Fix for issue where the Munitions were not usable after respawning via Gunship
  • Fix for losing your weapons when picking up the core
  • Achievements can now be unlocked in CP
  • Fix for issue where players could spawn with their weapons in the downed state
  • Picked up Munitions no longer carry over from match to match. Only the Munitions you purchase with points will.
  • When respawning via the Gunship, you will no longer be given the Tank role
  • Selecting an Allegiance Operator or Allegiance as a favorite faction will now properly assign the voice of the correct operator
  • Operation Headhunter: Fix for a bug where players are not able to lock missiles onto the final boss helicopter
  • Operation Crosswind: Adjusted stealth for gameplay
  • Operation Paladin:
    • Fix for a bug where there was no UI or indicator of where to go or how to finish the objective after defending the 3rd arms crate
    • Fix for a bug where the default weapon was different than the weapon a player would hold if they were placed in Last Stand

Shotguns In Depth by Drift0r

 

Drift0r annually produces a YouTube video series that gives an in depth look at aspects of video games, particularly Call of Duty titles. This year he is not disappointing any of us and has released an in depth video on Call of Duty Modern Warfare shotguns.

We all can agree that the 725 shotgun is a hot topic in the community. Even without a slug it can one shot head shot you from very far away. I have been involved in the Call of Duty online community for all 16 titles in the series, and the only time I have ever heard this much buzz about an over powered shotgun was about the KSG in Call of Duty: Black Ops 1.

Enjoy the video and don’t forget to subscribe to Drift0r and visit his profile here on the Esports Draft.

Call of Duty Modern Warfare 1.06 Patch Notes

 

Today, November 2nd, 2019, Activision and Infinity Ward published a Title Update & Playlist Update for Call of Duty: Modern Warfare.

More fixes were implmented to prevent crashes and improve stability across all platforms.

Battle chatter has been removed from tactical, one-life modes.

Infinity Ward adjusted APCs and Tanks in Ground War so that they no longer award points towards a nuke.

A fix was implemented for charms that were affecting weapon performance while firing from the hip.

Infinity Ward changed claymores so that stun grenades can now force claymores into a disabled state for 3 seconds.

Footsteps were adjusted and will now filter out based on occlusion more.

A fix was implemented for an issue where tactical inserts could cause players to spawn out of bounds.

A fix was implemented for the gold camo not unlocking on the .357 Magnum.

Playlist Updates

  • NVG (TDM only)
  • Ground War
  • Gunfight
  • Kill Confirmed
  • FFA

References

Recoil Control In Depth by Drift0r

 

Drift0r annually produces a YouTube video series that gives an in depth look at aspects of video games, particularly Call of Duty titles. This year he is not disappointing any of us and has released an in depth video on Call of Duty Modern Warfare recoil control.

Enjoy the video and don’t forget to subscribe to Drift0r and visit his profile here on the Esports Draft.