Cold War Nov 24th 2020 Patch Notes
VARIOUS FIXES NOW LIVE IN ZOMBIES AND MULTIPLAYER, new Multiplayer Map: Nuketown ’84.
On November 24th, 2020, Treyarch Studios released patch notes regarding various fixes now live in COD BOCW Zombies and Multiplayer alongside the new multiplayer map, Nuketown ’84. Additionally, the following changes were made.
This is a list of all COD Black Ops Cold War updates and patch notes.
Nuketown ’84 is an ‘80s-inspired reimagining of one of the Black Ops series’ most iconic and celebrated maps. On November 24th, 2020, in Black Ops Cold War, Nuketown ’84 is free for all players. Get the inside scoop on the design team’s inspiration for Nuketown ’84 in this showcase featuring Treyarch’s Creative Specialist, Miles Leslie, and check out the gameplay trailer below:
Jump into the Nuketown 24/7 featured playlist, and level up to your heart’s content with Double XP and Double Weapon XP all week long until 10AM PT Monday! Don’t forget to check out our list of Nuketown ’84 Easter Eggs and Secrets.
This is a list of the COD Black Ops Cold War multiplayer Nov 24th 2020 patch notes including information about the new map, Nuketown ’84.
Added Nuketown ’84 to 6v6 map rotation in Quick Play Core and Hardcore playlists.
Added Nuketown 24/7 featured playlist.
Added Nuketown ’84 to Custom Games map list.
Addressed an issue in Crossroads Strike that allowed players to contest a Hardpoint and Control zone outside of the intended objective boundary.
Addressed an issue where incorrect images would show for Diamond & Gold weapon camo rewards in the After-Action Report.
Addressed an issue where Knife camos would not progress if in the primary weapon slot.
Fixed a rare crash that could occur in Domination.
This is a list of the COD Black Ops Cold War Zombies Nov 24th 2020 patch notes including information about stability, field upgrades, enemy AI, intel, exfil, Dead Ops Arcade, and more.
Addressed an issue that could prevent zombies from attacking the player after teleporting from the Dark Aether.
Addressed an issue that allowed players to leave the gameplay space when teleporting back from the Dark Aether.
Addressed an issue that could cause a main quest item from timing out, causing a progression break.
Addressed an issue that could cause the player to sometimes lose functionality at the pause menu if the Gunsmith remained open after the intro cutscene.
Addressed an issue that sometimes caused an incorrect Pack-a-Punch camo to appear on weapons obtained from Trials.
Addressed an issue that sometimes caused incorrect Revive UI to appear at the end of a match.
Added various stability fixes.
Added Nuketown ‘84 to the Onslaught map list.
Added a new Onslaught Challenge with a unique Weapon Blueprint reward.
For more information check out Call of Duty’s official blog post highlighting the patch notes.
* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.